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Old Sep 06, 2006, 04:49 PM // 16:49   #1
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Lightbulb Class suggestion -- Demonologist

Not sure if anyone Put this up before but ill do it now.

This was copied from Knowledge about Demonology

This does not exist for the game and is just a suggestion and it inclouds attributes and some skills. The demonologist has 3+ Energy Regeneration and some penalties depends what skills he uses.

Description: Demonologist's are known to Control The Hell Fire and Summons whit Limited power supply, More Like Rituals and Sacrefices. They Resist allot of Fire based magic since they olrady know how hell is. They are extremely weak against Holy and Melee Based damage but they can have allot of health as protection. Demonologist uses Magical Books instead of Staffs or wands.

Attributes

Witchcraft: (Primary)
For each 2nd point you will gain 20 more health and 1 Energy Penalty for casting witchcraft spells and your Minions will be Stronger .

Dark Magic: The Pure evil Power comes from the demonologist spells. You will deal More damage whit dark magic spells.

Gathering:
Demonologist's will Summon Fearsome Creatures beyond hell, You will Gain 2 minions for each 4 attribute points and 1- degen for each 4 minions You control.


Demonology Mastery: The demon inside you grows. Demonology will allow all your Demonology Powers to Grow and burn the foes.
-----------------

Skill
Gathering
(Raise Imp) En 15 / Cast time 2 / Waiting time 25

Creates a level (2.......12) Imp that will Randomly teleport and Drain (1...3) Energy from random Targets and you will get 2+ Energy regen for 5 seconds when it dies.


Witchcraft
( scourching Flame ) Energy 10 / cast time 1 / Waiting time 15

Target Will be struck for (10---45) Fire Damage .


Demonology
(Infernal Armor) 20 Energy / Cast time 4 / Waiting time 45

For 60 Seconds if you're hit by a foe, you and all adjucent targets will burn for (5---15) seconds. This Condition is Not removable



Dark Magic
( Untamed Spirit ) 10 Energy / Cast time ''Instant'' / Waiting time 30

Sacrefice 20% health and target foe will be attacking Reckless and constantly Losing all energy for (2---8) Seconds



Gathering
( Raise Enslaved demon )

Creates a level (3----19) You will gain (5....1) Energy Degeneration. This demons attacks couses enemies to be Burn for 2 seconds each time it hits.




now spam me how sucky this idea is
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Old Sep 06, 2006, 07:19 PM // 19:19   #2
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It's a nice twist on a summoner class idea with a few minor flaws, but overall it seems to be a nice concept class. You may want to read up on your lore about the underworld though so you could flesh out the idea a bit more.

With some work I'd consider signing this.
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Old Feb 05, 2007, 09:12 PM // 21:12   #3
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That sounds a lot of of like warlock in WoW...
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Old Feb 05, 2007, 09:34 PM // 21:34   #4
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Quote:
Originally Posted by Kemal X
That sounds a lot of of like warlock in WoW...
even uses some terms from WoW such as infernal but whatever....

anyways, wrong place to post this, put it under concept classes
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Old Feb 05, 2007, 10:47 PM // 22:47   #5
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http://www.guildwarsguru.com/forum/f...play.php?f=241

It's got it's own place is should go.
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